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- stop();
- cover.swapDepths(9999);
- delete ball.onEnterFrame;
- delete flame.onEnterFrame;
- ball._x = 1000;
- ball._y = 65;
- flame._y = 65;
- ball._xscale = 100;
- ball._yscale = 100;
- flame._xscale = 75.08;
- flame._yscale = 75.08;
- ball.onEnterFrame = function()
- {
- this._x -= 60;
- flame._x = this._x + 14;
- if(this._x <= -20)
- {
- play();
- delete this.onEnterFrame;
- }
- };
-